Knight Online

Knight Online Skill Listesi

Warrior, Rogue, Mage, Priest ve Kurian skilleri oyunun kendi skill penceresindeki gibi: temel skiller seviyeleriyle, üç ağaç ve Master skilleri gereken puanlarıyla. MP, bekleme ve hazırlık süreleriyle.

Skill Listesi

Warrior → Berserker → Berserker Hero

Basic

  • Stroke

    Inflict 70% damage

    Level
    1
    MP
    2
    Cooldown
    0.5 sn
    Cast Time
    —
  • Sprint

    Temporarily increase your running speed

    Level
    1
    MP
    5
    Cooldown
    6 sn
    Cast Time
    —
  • Whipping

    Temporarily increase your running speed

    Level
    1
    MP
    5
    Cooldown
    30 sn
    Cast Time
    —
  • Determination

    Physical damage is increased by 30% for 30 seconds

    Level
    1
    MP
    5
    Cooldown
    60 sn
    Cast Time
    —
  • Belief

    Magic damage is increased by 30% for 30 seconds

    Level
    1
    MP
    5
    Cooldown
    60 sn
    Cast Time
    —
  • Slash

    Inflict 120% damage

    Level
    3
    MP
    4
    Cooldown
    3.1 sn
    Cast Time
    —
  • Crash

    Increases your chances of succeeding an attack by 1.5 times

    Level
    5
    MP
    4
    Cooldown
    3.1 sn
    Cast Time
    —
  • Defense

    Temporarily increases your defense

    Level
    7
    MP
    4
    Cooldown
    10 sn
    Cast Time
    —
  • Piercing

    Inflict 120% damage and 50 additional damage

    Level
    9
    MP
    8
    Cooldown
    3.1 sn
    Cast Time
    —
  • Anger Explosion

    Continuous Damage with area attack regardless the defense when [Anger Gauge] is filled up.

    Level
    50
    MP
    —
    Cooldown
    30 sn
    Cast Time
    —

Attack

  • Hash

    Adds an additional 30 damage regardless of defense

    Points
    0
    MP
    10
    Cooldown
    3.1 sn
    Cast Time
    —
  • Hoodwink

    Inflict 150% damage

    Points
    5
    MP
    30
    Cooldown
    0.5 sn
    Cast Time
    —
  • Shear

    Adds an additional 50 damage regardless of defense

    Points
    10
    MP
    20
    Cooldown
    3.1 sn
    Cast Time
    —
  • Pierce

    Inflict 100% damage with no chance of failure

    Points
    15
    MP
    60
    Cooldown
    0.5 sn
    Cast Time
    —
  • Leg Cutting

    An attack that slows down your enemy

    Points
    20
    MP
    84
    Cooldown
    5.1 sn
    Cast Time
    —
  • Carving

    Inflict 200% damage

    Points
    25
    MP
    90
    Cooldown
    0.5 sn
    Cast Time
    —
  • Sever

    Adds an additional 100 damage regardless of defense

    Points
    30
    MP
    40
    Cooldown
    3.1 sn
    Cast Time
    —
  • Prick

    Inflict 150% damage with no chance of failure

    Points
    35
    MP
    120
    Cooldown
    0.5 sn
    Cast Time
    —
  • Multiple Shock

    Inflict 150% damage and 50 additional damage

    Points
    40
    MP
    60
    Cooldown
    3.1 sn
    Cast Time
    —
  • Cleave

    Inflict 250% damage

    Points
    45
    MP
    150
    Cooldown
    0.5 sn
    Cast Time
    —
  • Mangling

    Adds an additional 150 damage regardless of defense

    Points
    50
    MP
    60
    Cooldown
    3.1 sn
    Cast Time
    —
  • Thrust

    Inflict 200% damage with no chance of failure

    Points
    55
    MP
    200
    Cooldown
    0.5 sn
    Cast Time
    —
  • Sword Aura

    Inflict 250% damage and 100 additional damage with no chance of failure.

    Points
    57
    MP
    250
    Cooldown
    0.5 sn
    Cast Time
    —
  • Sword Dancing

    Inflict 250% damage and 150 additional damage with no chance of failure.

    Points
    60
    MP
    300
    Cooldown
    0.5 sn
    Cast Time
    —
  • Howling Sword

    Inflict 300% damage with no chance of failure and 200 additional damage

    Points
    70
    MP
    400
    Cooldown
    0.8 sn
    Cast Time
    —
  • Blooding

    Inflict 200% damage, 150 additional damage, and deals 1000 damage over 20 seconds with no chance of failure.

    Points
    75
    MP
    350
    Cooldown
    21 sn
    Cast Time
    —
  • Hell Blade

    Inflict 300% damage and 350 additional damage with no change of failure.

    Points
    80
    MP
    400
    Cooldown
    0.8 sn
    Cast Time
    —

Defense

  • Hinder

    [Passive, cannot be stacked] Increases defense by 10%. The effect increases when a shield is equipped.

    Points
    5
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Resist

    [Passive, Does not stack]Increase all resistance by 30. If a shield is not equipped, the effect will decrease by half.

    Points
    10
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Arrest

    [Passive, cannot be stacked] Increases defense by 15%. The effect increases when a shield is equipped.

    Points
    15
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Endure

    [Passive, Does not stack]Increase all resistance by 60. If a shield is not equipped, the effect will decrease by half.

    Points
    20
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Binding

    Trick monster into attacking itself

    Points
    30
    MP
    30
    Cooldown
    6.5 sn
    Cast Time
    —
  • Bulwark

    [Passive, cannot be stacked] Increases defense by 20%. The effect increases when a shield is equipped.

    Points
    35
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Immunity

    [Passive, Does not stack]Increase all resistance by 90. If a shield is not equipped, the effect will decrease by half.

    Points
    40
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Provoke

    Provoke monsters in a certain area to concentrate their attacks on you.

    Points
    45
    MP
    60
    Cooldown
    300 sn
    Cast Time
    1.5 sn
  • Descent

    Teleport to the location of a chosen party member

    Points
    50
    MP
    50
    Cooldown
    9.1 sn
    Cast Time
    —
  • Evading

    [Passive, cannot be stacked] Increases defense by 25%. The effect increases when a shield is equipped.

    Points
    55
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Sacrifice

    Sacrifice your 10000 HP to restore 10000 HP to one party member.

    Points
    60
    MP
    180
    Cooldown
    60 sn
    Cast Time
    —
  • Iron Skin

    [Passive, cannot be stacked] Increases defense by 30%. The effect increases when a shield is equipped.

    Points
    70
    MP
    —
    Cooldown
    10.1 sn
    Cast Time
    —
  • Wall Of Iron

    Defense is tripled for 10 seconds. However, reduces running speed by 50% during this time.

    Points
    75
    MP
    250
    Cooldown
    20 sn
    Cast Time
    —
  • Iron Body

    [Passive, cannot be stacked] Increases defense by 40%. The effect increases when a shield is equipped.

    Points
    80
    MP
    —
    Cooldown
    10.1 sn
    Cast Time
    —

Passion

  • Gain

    Increase Strength by 15

    Points
    5
    MP
    10
    Cooldown
    9.1 sn
    Cast Time
    —
  • Wink

    Gives 150% damage to target

    Points
    8
    MP
    45
    Cooldown
    0.5 sn
    Cast Time
    —
  • Rise

    Increase HP by 10

    Points
    10
    MP
    50
    Cooldown
    4.5 sn
    Cast Time
    —
  • Pain Killer

    Inflict 100% Damage

    Points
    15
    MP
    60
    Cooldown
    0.5 sn
    Cast Time
    —
  • Cutting

    Gives 100% damage to target and it will not fail

    Points
    18
    MP
    90
    Cooldown
    0.5 sn
    Cast Time
    —
  • Outrage

    Absorbs damage from MP for 10 seconds

    Points
    20
    MP
    60
    Cooldown
    60 sn
    Cast Time
    —
  • Blade Of Hate

    Use of a sword to attack an enemy that is far away.

    Points
    25
    MP
    100
    Cooldown
    11.2 sn
    Cast Time
    —
  • Shock

    A stabbing technique that disregards opponent's defense

    Points
    28
    MP
    135
    Cooldown
    0.5 sn
    Cast Time
    —
  • Restoration

    Temporarily increase rate of HP regeneration

    Points
    30
    MP
    105
    Cooldown
    60 sn
    Cast Time
    —
  • Blaze Killer

    Exchanges 200 HP for 400 MP

    Points
    30
    HP
    200
    Cooldown
    6.5 sn
    Cast Time
    —
  • Wind

    Gives 100 additional damage that is not affected by defense.

    Points
    33
    MP
    60
    Cooldown
    3.1 sn
    Cast Time
    —
  • Blade Of Heaven

    Use of a sword to attack an enemy that is far away.

    Points
    35
    MP
    300
    Cooldown
    11.2 sn
    Cast Time
    —
  • Rage

    Gives 150% damage to target, and it does not fail.

    Points
    38
    MP
    180
    Cooldown
    0.5 sn
    Cast Time
    —
  • Return To Life

    Exchange 500 MP for 250 HP

    Points
    40
    MP
    500
    Cooldown
    5.1 sn
    Cast Time
    —
  • Blaze

    Deals 150% Damage and additional 50 damage to enemies.

    Points
    43
    MP
    90
    Cooldown
    3.1 sn
    Cast Time
    —
  • Regeneration

    Temporarily increase rate of HP regeneration. Rate of HP regeneration is faster than Restoration.

    Points
    50
    MP
    210
    Cooldown
    60 sn
    Cast Time
    —
  • Hate

    Gives additional 150 damage that is not affected by defense

    Points
    53
    MP
    90
    Cooldown
    3.1 sn
    Cast Time
    —
  • Frenzy

    Absorbs damage from MP for 20 seconds

    Points
    55
    MP
    150
    Cooldown
    60 sn
    Cast Time
    —
  • Killer

    Gives 200% damage to target and it will not fail.

    Points
    58
    MP
    300
    Cooldown
    0.5 sn
    Cast Time
    —
  • Echo

    Gives 200% damage and additional 100 damage. This skill does not fail.

    Points
    60
    MP
    375
    Cooldown
    0.5 sn
    Cast Time
    —
  • Blade Of Hell

    A sword type skill that damages nearby monsters by 250%

    Points
    60
    MP
    400
    Cooldown
    11.2 sn
    Cast Time
    —
  • Berserker

    Increase attack power by 20% for 20 second. However , defense is decreased by 300 during this time

    Points
    70
    MP
    250
    Cooldown
    10.1 sn
    Cast Time
    —
  • Berserk Echo

    A sword type skill that damages nearby enemies by 300%

    Points
    75
    MP
    500
    Cooldown
    11.2 sn
    Cast Time
    —
  • Hp Booster

    Recovers HP while standing as if you were sitting for a set period of time.

    Points
    80
    MP
    200
    Cooldown
    40 sn
    Cast Time
    —
  • Battle Cry

    Encourages party members located within a range of 30 of the Warrior during the casting, and increases all stats (except for STR) by 15 points for all party members including yourself.

    Points
    83
    MP
    1000
    Cooldown
    —
    Cast Time
    1 sn
  • Cry Echo

    Applicable only when used with Battle Cry. An unfailing attack skill that inflicts 300% damage and 200 additional damage.

    Points
    83
    MP
    500
    Cooldown
    0.8 sn
    Cast Time
    —

Master

  • Boldness

    [Passive, Does not stack]Increase your defense by 20% when your HP is down to 30% or below.

    Points
    0
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Scream

    A fail-safe attack that inflicts 250% Damage and 150 Damage. It also freezes the enemy temporarily.

    Points
    2
    MP
    300
    Cooldown
    10.1 sn
    Cast Time
    —
  • Absoluteness

    [Passive, Does not stack]Decrease 10 % Damage of all attacks

    Points
    5
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Matchless

    [Passive, Does not stack]Decreases all damages received by 15%

    Points
    10
    MP
    —
    Cooldown
    —
    Cast Time
    —
  • Exceed Break

    Inflict 200% damage with no chance of failure and a chance to reduce the oppoenent's armor and weapon's durability by 1000.

    Points
    15
    MP
    400
    Cooldown
    60 sn
    Cast Time
    —
  • Shock Stun

    Inflicts 200% damage and stuns the enemy for 3 seconds.

    Points
    20
    MP
    250
    Cooldown
    30 sn
    Cast Time
    —
  • Inevitable Muderus

    Increases range by 1 meter for 10 seconds

    Points
    23
    MP
    500
    Cooldown
    13 sn
    Cast Time
    —

Client version 2627